Fulmine Software/Flashlight
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Flashlight - Settings
Flashlight - Settings
照明-設置 -
Screen light type
Screen light type
螢幕光類型 -
Slide left or right to toggle shape or object:
Slide left or right to toggle shape or object:
左右滑動可改變物體的形狀: -
[Rotate automatically, Vertical layout, Horizontal layout]
[Rotate automatically, Vertical layout, Horizontal layout]
[自動旋轉, 垂直安排, 水平安排] -
[Last used state, On, Off]
[Last used state, On, Off]
[最後一次使用狀態, 開, 關] -
[Small, Medium, Large, Extra large, Maximum]
[Small, Medium, Large, Extra large, Maximum]
[小, 中, 大, 特大, 超大] -
Widget configuration
Widget configuration
小物件配置 -
Launch app
Launch app
啟動應用程式 -
App will be launched with light turned on according to settings in the section "Light"
App will be launched with light turned on according to settings in the section "Light"
透過設定“光“的功能後、應用程式就會啟動 -
To verify
This is description under "Start app" checkbox (true/false) configuration option for widget. When user chooses not to start app on widget press, application won't be started, only choosen in other options light type will be turned on. For better understanding please add widget to home screen and see available options and those texts displayed in widget configuration window.
App won't be launched, light will be turned on according to settings in the section "Light"App won't be launched, light will be turned on according to settings in the section "Light"
如果您未透過設定“光“的功能、則本應用程式就不能啟動。 -
Note
Note
請注意 -
In order to turn on LED light on your device, the app must be running
In order to turn on LED light on your device, the app must be running
您的應用程式需要啓動後,LED 燈即可在您裝置上應用 -
Light
Light
光 -
LED light
LED light
LED 燈 -
LED light will be turned on
LED light will be turned on
LED 燈將打開 -
LED light won't be turned on
LED light won't be turned on
LED 燈不能開啟 -
Screen light
Screen light
螢幕光 -
Screen light will be turned on
Screen light will be turned on
螢幕燈將打開 -
Screen light won't be turned on
Screen light won't be turned on
螢幕燈不能打開 -
Screen light setup
Screen light setup
螢幕燈設定
Please translate application name to your language. Please use the same application name elsewhere in this project.