Construct game internationalization and localization

Construct is an HTML5-based 2D video game engine developed by Scirra Ltd. It is aimed primarily at non-programmers, allowing quick creation of games through visual programming.

Created by
Scirra
Released
December 4, 2017
Links
https://www.construct.net/en
Wikipedia

Construct applications are usually translated using

Best way to localize Construct games

The first step is to extract the text to translate into language files. This process is called internationalization. The c3-i18next library can be used to extract the text to translate into i18next files.

Once you have internationalized your Construct game, use a translation software localization tool such as WebTranslateIt to manage your localization workflow.

It is easy to translate a Construct game with WebTranslateIt. Create a project, upload your source language file in the File Manager and translate it on the Translation Interface.

The tools included in WebTranslateIt, such as Batch Operations, the Translation Memory or Machine Translation can help you translate that file automatically, faster and cost effectively.

Links of interest

Do you know an interesting library for that platform? Have you found an error? Let us know at support@webtranslateit.com