TheocBase/TheocBase
-
ืืืฅ ืขื ืคืื ืืช ืืืืจ ืืฉืื ืืืคื. ืืืืจ ืืฉืื ืืืืฉื ืืืฆื ืืืืื.
ืืืฅ ืขื ืคืื ืืช ืืืืจ ืืฉืื ืืืคื. ืืืืจ ืืฉืื ืืืืฉื ืืืฆื ืืืืื.
Click along the corners of the territory area in the map. The new territory area is displayed in red. -
ืืชืงืจื ืืืฆืื ืื ืคืื ืืช ืืฉืื ืืฉืื ื ืืื ืืืืื ืข ืืืืจืื ืืื ืืื. ืืฉืืชื ืืงืจื ืืช ืืขืืืจ ืงืจืื ืื ืงืืื ืฉื ืืืืื, ืืกืื ืืืืชืช ืืฉื ืืชื ืืืืืฃ ืืคืฉืจืืช.
ืืชืงืจื ืืืฆืื ืื ืคืื ืืช ืืฉืื ืืฉืื ื ืืื ืืืืื ืข ืืืืจืื ืืื ืืื. ืืฉืืชื ืืงืจื ืืช ืืขืืืจ ืงืจืื ืื ืงืืื ืฉื ืืืืื, ืืกืื ืืืืชืช ืืฉื ืืชื ืืืืืฃ ืืคืฉืจืืช.
Zoom in and snap to the corners of a neighboring territory to avoid holes between them. As you move the mouse close to a point of the boundary, the cursor signals when snapping is possible. -
ืืืฅ ืขื ืืืฆื ืืขืืืจ ืืืื ื ืขื ืืืคื ืืื ืืกืืื ืืช ืืฆืืืจ.
ืืืฅ ืขื ืืืฆื ืืขืืืจ ืืืื ื ืขื ืืืคื ืืื ืืกืืื ืืช ืืฆืืืจ.
Click with the right mouse button on the map to finish drawing. -
ืืืฅ ืขื ืืืคืชืืจ <img src = "../ images / boundary_remove_24x24.png" alt = "" width = "24" height = "24" />.
ืืืฅ ืขื ืืืคืชืืจ
<img src = "../ images / boundary_remove_24x24.png" alt = "" width = "24" height = "24" />
.Click the<img src="../images/boundary_remove_24x24.png" alt="" width="24" height="24" />
button. -
ืืืฅ ืขื ืืืืฆื <strong> ืืฆื / ืืกืชืจ ืฉืืืื </strong>. ืืชืฆืืื ืืฉืชื ื ืืื ืืืฆืืื ืืืืื: <br/>
ืืืฅ ืขื ืืืืฆื
<strong>
ืืฆื / ืืกืชืจ ืฉืืืื</strong>
. ืืชืฆืืื ืืฉืชื ื ืืื ืืืฆืืื ืืืืื:<br/>
Press the<strong>
Show/hide territories</strong>
button. The display changes between the following modes:<br />
-
ืืืฅ ืขื ืืืืฆื <strong> ืืฆื / ืืกืชืจ ืกืื ืื </strong>. ืืชืฆืืื ืืฉืชื ื ืืื ืืืฆืืื ืืืืื: <br/>
ืืืฅ ืขื ืืืืฆื
<strong>
ืืฆื / ืืกืชืจ ืกืื ืื</strong>
. ืืชืฆืืื ืืฉืชื ื ืืื ืืืฆืืื ืืืืื:<br/>
Press the<strong>
Show/hide markers</strong>
button. The display changes between the following modes:<br />
-
ืืืฅ ืขื ืืืืฆื <strong> ืืืืฃ ืืฆื ืขืจืืื </strong>. ืืืฆืืื ืืืืื ืืืื ืื: <br/>
ืืืฅ ืขื ืืืืฆื
<strong>
ืืืืฃ ืืฆื ืขืจืืื</strong>
. ืืืฆืืื ืืืืื ืืืื ืื:<br/>
Press the<strong>
Switch edit mode</strong>
button. The following modes are available:<br />
-
<img src = "../images/borders/border-all_24x24.png" alt = "" width = "24" height = "24" /> <span> ืืฆื ืืช ืื ืืฉืืืื </ span> <br /> <img src = "../images/borders-off_24x24.png" alt = "" width = "24" height = "24" /> <span> ืืกืชืจ ืืช ืื ืืฉืืืื </ span> <br /> <img src = "../ ืชืืื ืืช / ืืืืืืช-ื ืืืจ_24x24.png "alt =" "width =" 24 "height =" 24 "/> <span> ืืฆืืช ืฉืื ืฉื ืืืจื ืืืื </ span>
<img src = "../images/borders/border-all_24x24.png" alt = "" width = "24" height = "24" />
<span>
ืืฆื ืืช ืื ืืฉืืืื</ span>
<br />
<img src = "../images/borders-off_24x24.png" alt = "" width = "24" height = "24" />
<span>
ืืกืชืจ ืืช ืื ืืฉืืืื</ span>
<br />
<img src = "../ ืชืืื ืืช / ืืืืืืช-ื ืืืจ_24x24.png "alt =" "width =" 24 "height =" 24 "/>
<span>
ืืฆืืช ืฉืื ืฉื ืืืจื ืืืื</ span>
<img src="../images/borders-all_24x24.png" alt="" width="24" height="24" />
<span>
Show all territories</span><br /><img src="../images/borders-off_24x24.png" alt="" width="24" height="24" />
<span>
Hide all territories</span><br /><img src="../images/borders-selected_24x24.png" alt="" width="24" height="24" />
<span>
Show selected territory only</span>
-
<img src = "../ images / map-marker-multiple_24x24.png" alt = "" width = "24" height = "24" /> <span> ืืฆื ืืช ืื ืืกืื ืื </ span> <br /> <img src = "../ images / map-marker-off_24x24.png" alt = "" width = "24" height = "24" /> <span> ืืกืชืจ ืืช ืื ืืกืื ืื </ span> <br /> <img src = "../images/contact_address_24x24.png" alt = "" width = "24" height = "24" /> <span> ืืฆืืช ืกืื ืื ืฉื ืืฉืื ืฉื ืืืจื ืืืื </ span>
<img src = "../ images / map-marker-multiple_24x24.png" alt = "" width = "24" height = "24" />
<span>
ืืฆื ืืช ืื ืืกืื ืื</ span>
<br />
<img src = "../ images / map-marker-off_24x24.png" alt = "" width = "24" height = "24" />
<span>
ืืกืชืจ ืืช ืื ืืกืื ืื</ span>
<br />
<img src = "../images/contact_address_24x24.png" alt = "" width = "24" height = "24" />
<span>
ืืฆืืช ืกืื ืื ืฉื ืืฉืื ืฉื ืืืจื ืืืื</ span>
<img src="../images/map-marker-multiple_24x24.png" alt="" width="24" height="24" />
<span>
Show all markers</span><br /><img src="../images/map-marker-off_24x24.png" alt="" width="24" height="24" />
<span>
Hide all markers</span><br /><img src="../images/contact_address_24x24.png" alt="" width="24" height="24" />
<span>
Show markers of the selected territory only</span>
-
<img src = "../ images / territorium_view_24x24.png" alt = "" width = "24" height = "24" /> <span> ืชืฆืืื </ span> <br /> <img src = "../ ืชืืื ืืช / map-marker-edit_24x24.png "alt =" "width =" 24 "height =" 24 "/> <span> ืขืจืื ืกืื ื ืืชืืืืช </ span> <br /> <img src =" ../ images / territorium_edit_24x24.png "alt =" "width =" 24 "height =" 24 "/> <span> ืขืจืื ืืืืืืช ืฉืื </ span>
<img src = "../ images / territorium_view_24x24.png" alt = "" width = "24" height = "24" />
<span>
ืชืฆืืื</ span>
<br />
<img src = "../ ืชืืื ืืช / map-marker-edit_24x24.png "alt =" "width =" 24 "height =" 24 "/>
<span>
ืขืจืื ืกืื ื ืืชืืืืช</ span>
<br />
<img src =" ../ images / territorium_edit_24x24.png "alt =" "width =" 24 "height =" 24 "/>
<span>
ืขืจืื ืืืืืืช ืฉืื</ span>
<img src="../images/territory_view_24x24.png" alt="" width="24" height="24" />
<span>
View</span><br /><img src="../images/map-marker-edit_24x24.png" alt="" width="24" height="24" />
<span>
Edit address markers</span><br /><img src="../images/territory_edit_24x24.png" alt="" width="24" height="24" />
<span>
Edit territory boundaries</span>
-
<a href="#add_territory"> ืืืกืฃ ืฉืืืื </a> ืขื ืืื ืืืืฆื ืขื ืืืคืชืืจ <img src="../images/territory_add_24x24.png" alt="" width="24" height="24" /> [3]. ืืชื ืืืื <a href="#draw_territory_boundary"> ืืฆืืืจ ืืช ืืืืืืืช </a> ืขื ืืืคื. <a href="#split_territory"> ืืคืฆื ืืจืืืืจืืืช </a>. ืืคืฉืจ ืื <a href="#import_territory_boundaries"> ืืืืื ืฉืืืื </a> ืืจื ืงืืืฅ KML ื <a href="territories_addresses.html#import_territory_addresses"> ืืืืื ืืชืืืืช </a> ืืจื ืงืืืฅ CSV [ 5].
<a href="#add_territory">
ืืืกืฃ ืฉืืืื</a>
ืขื ืืื ืืืืฆื ืขื ืืืคืชืืจ <img src="../images/territory_add_24x24.png" alt="" width="24" height="24" />
[3]. ืืชื ืืืื<a href="#draw_territory_boundary">
ืืฆืืืจ ืืช ืืืืืืืช</a>
ืขื ืืืคื.<a href="#split_territory">
ืืคืฆื ืืจืืืืจืืืช</a>
. ืืคืฉืจ ืื<a href="#import_territory_boundaries">
ืืืืื ืฉืืืื</a>
ืืจื ืงืืืฅ KML ื<a href="territories_addresses.html#import_territory_addresses">
ืืืืื ืืชืืืืช</a>
ืืจื ืงืืืฅ CSV [ 5].<a href="#add_territory">
Add territories</a>
by clicking the <img src="../images/territory_add_24x24.png" alt="" width="24" height="24" />
button [3]. You can<a href="#draw_territory_boundary">
draw the boundaries</a>
on the map and<a href="#split_territory">
split territories</a>
. It is also possible to<a href="#import_territory_boundaries">
import territories</a>
through a KML-file and<a href="territories_addresses.html#import_territory_addresses">
import addresses</a>
through a CSV-file [5]. -
ื ืืชื ืืืื ืืช ืืฆืืืจ ืขื ืืื ืืืืฆื ืขื ืืงืฉ <strong> ืืจืืื </strong> ืืืืื ืืช ืื ืงืืื ืืืืจืื ื ืขื ืืื ืืืืฆื ืขื ืืงืฉ <strong> ืืจืื ืืืืจื </strong>.
ื ืืชื ืืืื ืืช ืืฆืืืจ ืขื ืืื ืืืืฆื ืขื ืืงืฉ
<strong>
ืืจืืื</strong>
ืืืืื ืืช ืื ืงืืื ืืืืจืื ื ืขื ืืื ืืืืฆื ืขื ืืงืฉ<strong>
ืืจืื ืืืืจื</strong>
.You can cancel drawing by pressing the<strong>
Escape</strong>
key and undo the last point by pressing the<strong>
Backspace</strong>
key. -
ืคืืฆืื ืฉืื
ืคืืฆืื ืฉืื
Split a Territory -
ืฉืื ืืคืืฆื
ืฉืื ืืคืืฆื
Split territory -
ืืคืฉืจ ืฉืื ืืืืืง ืืืชื ืืฉื ื ืืืงืื. ืื ืืืง ืืจืฉ ืืช ืชืืื ืืช ืืฉืื (ืืืื ืืกืคืจ ืืฉืื) ืืืช ืจืฉืืืช ืืืืืืช, ืืขืื ืืืชืืืืช ืืืจืืืืืช ืืืืืงื ืขื ืคื ืืืืืืืช ืืืืฉืื.
ืืคืฉืจ ืฉืื ืืืืืง ืืืชื ืืฉื ื ืืืงืื. ืื ืืืง ืืจืฉ ืืช ืชืืื ืืช ืืฉืื (ืืืื ืืกืคืจ ืืฉืื) ืืืช ืจืฉืืืช ืืืืืืช, ืืขืื ืืืชืืืืช ืืืจืืืืืช ืืืืืงื ืขื ืคื ืืืืืืืช ืืืืฉืื.
It is possible to split a territory and divide it into two parts. Each part will inherit the territory attributes (besides the territory number) and the record of assignments, while the addresses and streets will be divided according to the new boundaries. -
ืืืฅ ืขื ืืืคืชืืจ <img src = "../ images / boundary_split_24x24.png" alt = "" width = "24" height = "24" />.
ืืืฅ ืขื ืืืคืชืืจ
<img src = "../ images / boundary_split_24x24.png" alt = "" width = "24" height = "24" />
.Click the<img src="../images/boundary_split_24x24.png" alt="" width="24" height="24" />
button. -
ืืืฅ ืขื ืืฉืืื [3] ืฉืื ืืจืฆืื ื ืืืืง ืืช ืืฉืื.
ืืืฅ ืขื ืืฉืืื [3] ืฉืื ืืจืฆืื ื ืืืืง ืืช ืืฉืื.
Click along the path [3] where you want to divide the territory. -
ืืชืื [1] ืืกืืื ืืืืฅ ืืฉืื ืืืืงืจื ืืคืฉืจื ืืฆืื ืื ืงืืื ืงืืืืช [2], ืืคื ื ืฉืชืืฉืื ืืฆืืืจ ืืขื ืืฉืื. ืขืฉื ืืืช ืื ืืคื ื ืฉืืชื ืืืฆื ืืืฉืื [4].
ืืชืื [1] ืืกืืื ืืืืฅ ืืฉืื ืืืืงืจื ืืคืฉืจื ืืฆืื ืื ืงืืื ืงืืืืช [2], ืืคื ื ืฉืชืืฉืื ืืฆืืืจ ืืขื ืืฉืื. ืขืฉื ืืืช ืื ืืคื ื ืฉืืชื ืืืฆื ืืืฉืื [4].
Start [1] and finish outside the territory and (if possible) snap to an existing point [2], before you continue drawing over the territory. Do it likewise before you leave the territory [4]. -
ืืืฅ ืกืืื ืืืืืจ [5] ืฉืืจืฆืื ื ืื ืชืง. ืืืง ืื ืืฉืืฉ ืืืฆืืจืช ืฉืื ืืืฉื.
ืืืฅ ืกืืื ืืืืืจ [5] ืฉืืจืฆืื ื ืื ืชืง. ืืืง ืื ืืฉืืฉ ืืืฆืืจืช ืฉืื ืืืฉื.
Click around the area [5] you want to cut off. This part will be used to create a new territory. -
ืืืฅ ืขื ืืืฆื ืืขืืืจ ืืืื ื ืขื ืืืคื ืืื ืืกืืื ืืช ืืฆืืืจ ืืืคืฆื ืืช ืืฉืื ืฉื ืืืจื.
ืืืฅ ืขื ืืืฆื ืืขืืืจ ืืืื ื ืขื ืืืคื ืืื ืืกืืื ืืช ืืฆืืืจ ืืืคืฆื ืืช ืืฉืื ืฉื ืืืจื.
Click with the right mouse button on the map to finish drawing and to split the selected territory.