TheocBase/TheocBase
-
<a href="#add_territory"> ืืืกืฃ ืฉืืืื </a> ืขื ืืื ืืืืฆื ืขื ืืืคืชืืจ <img src="../images/territory_add_24x24.png" alt="" width="24" height="24" /> [3]. ืืชื ืืืื <a href="#draw_territory_boundary"> ืืฆืืืจ ืืช ืืืืืืืช </a> ืขื ืืืคื. <a href="#split_territory"> ืืคืฆื ืืจืืืืจืืืช </a>. ืืคืฉืจ ืื <a href="#import_territory_boundaries"> ืืืืื ืฉืืืื </a> ืืจื ืงืืืฅ KML ื <a href="territories_addresses.html#import_territory_addresses"> ืืืืื ืืชืืืืช </a> ืืจื ืงืืืฅ CSV [ 5].
<a href="#add_territory">
ืืืกืฃ ืฉืืืื</a>
ืขื ืืื ืืืืฆื ืขื ืืืคืชืืจ <img src="../images/territory_add_24x24.png" alt="" width="24" height="24" />
[3]. ืืชื ืืืื<a href="#draw_territory_boundary">
ืืฆืืืจ ืืช ืืืืืืืช</a>
ืขื ืืืคื.<a href="#split_territory">
ืืคืฆื ืืจืืืืจืืืช</a>
. ืืคืฉืจ ืื<a href="#import_territory_boundaries">
ืืืืื ืฉืืืื</a>
ืืจื ืงืืืฅ KML ื<a href="territories_addresses.html#import_territory_addresses">
ืืืืื ืืชืืืืช</a>
ืืจื ืงืืืฅ CSV [ 5].<a href="#add_territory">
Add territories</a>
by clicking the <img src="../images/territory_add_24x24.png" alt="" width="24" height="24" />
button [3]. You can<a href="#draw_territory_boundary">
draw the boundaries</a>
on the map and<a href="#split_territory">
split territories</a>
. It is also possible to<a href="#import_territory_boundaries">
import territories</a>
through a KML-file and<a href="territories_addresses.html#import_territory_addresses">
import addresses</a>
through a CSV-file [5]. -
ื ืืชื ืืืื ืืช ืืฆืืืจ ืขื ืืื ืืืืฆื ืขื ืืงืฉ <strong> ืืจืืื </strong> ืืืืื ืืช ืื ืงืืื ืืืืจืื ื ืขื ืืื ืืืืฆื ืขื ืืงืฉ <strong> ืืจืื ืืืืจื </strong>.
ื ืืชื ืืืื ืืช ืืฆืืืจ ืขื ืืื ืืืืฆื ืขื ืืงืฉ
<strong>
ืืจืืื</strong>
ืืืืื ืืช ืื ืงืืื ืืืืจืื ื ืขื ืืื ืืืืฆื ืขื ืืงืฉ<strong>
ืืจืื ืืืืจื</strong>
.You can cancel drawing by pressing the<strong>
Escape</strong>
key and undo the last point by pressing the<strong>
Backspace</strong>
key. -
ืคืืฆืื ืฉืื
ืคืืฆืื ืฉืื
Split a Territory -
ืฉืื ืืคืืฆื
ืฉืื ืืคืืฆื
Split territory -
ืืคืฉืจ ืฉืื ืืืืืง ืืืชื ืืฉื ื ืืืงืื. ืื ืืืง ืืจืฉ ืืช ืชืืื ืืช ืืฉืื (ืืืื ืืกืคืจ ืืฉืื) ืืืช ืจืฉืืืช ืืืืืืช, ืืขืื ืืืชืืืืช ืืืจืืืืืช ืืืืืงื ืขื ืคื ืืืืืืืช ืืืืฉืื.
ืืคืฉืจ ืฉืื ืืืืืง ืืืชื ืืฉื ื ืืืงืื. ืื ืืืง ืืจืฉ ืืช ืชืืื ืืช ืืฉืื (ืืืื ืืกืคืจ ืืฉืื) ืืืช ืจืฉืืืช ืืืืืืช, ืืขืื ืืืชืืืืช ืืืจืืืืืช ืืืืืงื ืขื ืคื ืืืืืืืช ืืืืฉืื.
It is possible to split a territory and divide it into two parts. Each part will inherit the territory attributes (besides the territory number) and the record of assignments, while the addresses and streets will be divided according to the new boundaries. -
ืืืฅ ืขื ืืืคืชืืจ <img src = "../ images / boundary_split_24x24.png" alt = "" width = "24" height = "24" />.
ืืืฅ ืขื ืืืคืชืืจ
<img src = "../ images / boundary_split_24x24.png" alt = "" width = "24" height = "24" />
.Click the<img src="../images/boundary_split_24x24.png" alt="" width="24" height="24" />
button. -
ืืืฅ ืขื ืืฉืืื [3] ืฉืื ืืจืฆืื ื ืืืืง ืืช ืืฉืื.
ืืืฅ ืขื ืืฉืืื [3] ืฉืื ืืจืฆืื ื ืืืืง ืืช ืืฉืื.
Click along the path [3] where you want to divide the territory. -
ืืชืื [1] ืืกืืื ืืืืฅ ืืฉืื ืืืืงืจื ืืคืฉืจื ืืฆืื ืื ืงืืื ืงืืืืช [2], ืืคื ื ืฉืชืืฉืื ืืฆืืืจ ืืขื ืืฉืื. ืขืฉื ืืืช ืื ืืคื ื ืฉืืชื ืืืฆื ืืืฉืื [4].
ืืชืื [1] ืืกืืื ืืืืฅ ืืฉืื ืืืืงืจื ืืคืฉืจื ืืฆืื ืื ืงืืื ืงืืืืช [2], ืืคื ื ืฉืชืืฉืื ืืฆืืืจ ืืขื ืืฉืื. ืขืฉื ืืืช ืื ืืคื ื ืฉืืชื ืืืฆื ืืืฉืื [4].
Start [1] and finish outside the territory and (if possible) snap to an existing point [2], before you continue drawing over the territory. Do it likewise before you leave the territory [4]. -
ืืืฅ ืกืืื ืืืืืจ [5] ืฉืืจืฆืื ื ืื ืชืง. ืืืง ืื ืืฉืืฉ ืืืฆืืจืช ืฉืื ืืืฉื.
ืืืฅ ืกืืื ืืืืืจ [5] ืฉืืจืฆืื ื ืื ืชืง. ืืืง ืื ืืฉืืฉ ืืืฆืืจืช ืฉืื ืืืฉื.
Click around the area [5] you want to cut off. This part will be used to create a new territory. -
ืืืฅ ืขื ืืืฆื ืืขืืืจ ืืืื ื ืขื ืืืคื ืืื ืืกืืื ืืช ืืฆืืืจ ืืืคืฆื ืืช ืืฉืื ืฉื ืืืจื.
ืืืฅ ืขื ืืืฆื ืืขืืืจ ืืืื ื ืขื ืืืคื ืืื ืืกืืื ืืช ืืฆืืืจ ืืืคืฆื ืืช ืืฉืื ืฉื ืืืจื.
Click with the right mouse button on the map to finish drawing and to split the selected territory. -
ืืชืืืืื
ืืชืืืืื
Getting Started -
ืืฆื / ืืกืชืจ ืจืืืืืช
ืืฆื / ืืกืชืจ ืจืืืืืช
Show/Hide Streets -
ืืืฅ ืขื ืืืืฆื <strong> ืืฆื / ืืกืชืจ ืจืืืืืช </strong>. ืืชืฆืืื ืืฉืชื ื ืืื ืืืฆืืื ืืืืื: <br/>
ืืืฅ ืขื ืืืืฆื
<strong>
ืืฆื / ืืกืชืจ ืจืืืืืช</strong>
. ืืชืฆืืื ืืฉืชื ื ืืื ืืืฆืืื ืืืืื:<br/>
Press the<strong>
Show/hide streets</strong>
button. The display changes between the following modes:<br />
-
<img src = "../ images / street_all_24x24.png" alt = "" width = "24" height = "24" /> <span> ืืฆื ืืช ืื ืืจืืืืืช </ span> <br /> <img src = ". ./images/street_off_24x24.png "alt =" "width =" 24 "height =" 24 "/> <span> ืืกืชืจ ืืช ืื ืืจืืืืืช </ span> <br /> <img src =" ../ images / street_24x24. png "alt =" "width =" 24 "height =" 24 "/> <span> ืืฆืืช ืจืืืืืช ืืฉืื ืฉื ืืืจื ืืืื </ span>
<img src = "../ images / street_all_24x24.png" alt = "" width = "24" height = "24" />
<span>
ืืฆื ืืช ืื ืืจืืืืืช</ span>
<br />
<img src = ". ./images/street_off_24x24.png "alt =" "width =" 24 "height =" 24 "/>
<span>
ืืกืชืจ ืืช ืื ืืจืืืืืช</ span>
<br />
<img src =" ../ images / street_24x24. png "alt =" "width =" 24 "height =" 24 "/>
<span>
ืืฆืืช ืจืืืืืช ืืฉืื ืฉื ืืืจื ืืืื</ span>
<img src="../images/street_all_24x24.png" alt="" width="24" height="24" />
<span>
Show all streets</span><br /><img src="../images/street_off_24x24.png" alt="" width="24" height="24" />
<span>
Hide all streets</span><br /><img src="../images/street_24x24.png" alt="" width="24" height="24" />
<span>
Show streets of the selected territory only</span>
-
ืืืคื ืจืขื ื ื ืืืฆืืื ืืช ืืจืืืืืช ืืืชืื ืืืืืจื ืื ืืืืืช.
ืืืคื ืจืขื ื ื ืืืฆืืื ืืช ืืจืืืืืช ืืืชืื ืืืืืจื ืื ืืืืืช.
The map is refreshed and displays the streets according to the current setting. -
ืืฆืืจืฃ ืืฉืืืื
ืืฆืืจืฃ ืืฉืืืื
Join Territories -
ืืชื ืืืื ืืืฆืืจืฃ ืืฉื ื ืฉืืืื. ืืืืื, ืืจืืืืืช ืืืืชืืืืช ืฉื ืฉืื ืืื ืืชืืืกืคื ืืืืจ, ืืืืื ืืฉืื ืขืฆืื ืืชืืขืื ืืืงืฆืื ืฉืื ืืืฉืืจ ืื ืืชื ืืืื ืืืกืืจื ืืืืืจ ืืืชืจ ืืืืืช ืืฆืืจื.
ืืชื ืืืื ืืืฆืืจืฃ ืืฉื ื ืฉืืืื. ืืืืื, ืืจืืืืืช ืืืืชืืืืช ืฉื ืฉืื ืืื ืืชืืืกืคื ืืืืจ, ืืืืื ืืฉืื ืขืฆืื ืืชืืขืื ืืืงืฆืื ืฉืื ืืืฉืืจ ืื ืืชื ืืืื ืืืกืืจื ืืืืืจ ืืืชืจ ืืืืืช ืืฆืืจื.
You can join two territories. The boundary, streets and addresses of one territory will be be added to another, while the territory itself and its assignment record will be maintained and can be removed later if necessary. -
ืืืจ ืืช ืืฉืื ืืชืืืช ืจืฉืืืช ืืฉืืืื ืื ืืืคื ืฉืืืื ืืจืฆืื ื ืืืฆืืจืฃ ืืฉืื ืืืจ.
ืืืจ ืืช ืืฉืื ืืชืืืช ืจืฉืืืช ืืฉืืืื ืื ืืืคื ืฉืืืื ืืจืฆืื ื ืืืฆืืจืฃ ืืฉืื ืืืจ.
Select the territory in the territory list box or in the map to which you want to join another territory. -
ืืืฅ ืืืืฆืขืืช ืืืฆื ืืขืืืจ ืืืื ื ืขื ืืฉืื ืืืคื ืฉืืืื ืชืจืฆื ืืืฆืืจืฃ ืืฉืื ืฉื ืืืจื.
ืืืฅ ืืืืฆืขืืช ืืืฆื ืืขืืืจ ืืืื ื ืขื ืืฉืื ืืืคื ืฉืืืื ืชืจืฆื ืืืฆืืจืฃ ืืฉืื ืฉื ืืืจื.
Right-click the territory in the map you want to join to the selected territory. -
ืืืจ ืืช ืคืจืื ืืชืคืจืื <img src = "../ images / bound__in_24x24.png" alt = "" width = "24" height = "24" /> <strong> ืืฆืืจืฃ ืืฉืื ืฉื ืืืจื </strong>.
ืืืจ ืืช ืคืจืื ืืชืคืจืื
<img src = "../ images / bound__in_24x24.png" alt = "" width = "24" height = "24" />
<strong>
ืืฆืืจืฃ ืืฉืื ืฉื ืืืจื</strong>
.Select the menu item<img src="../images/boundary_join_24x24.png" alt="" width="24" height="24" />
<strong>
Join to the selected territory</strong>
.